Virtual and Augmented Reality in Art, Short Course | Royal College of Art | London, United Kingdom
Studyportals
Short Course On Campus

Virtual and Augmented Reality in Art

3 days
Duration
2000 GBP/full
2000 GBP/full
Unknown
Tuition fee
Anytime
Unknown
Apply date
Unknown
Start date

About

An introduction to the fascinating world of Virtual and Augmented Reality in Art and how these new technologies are changing contemporary art and its institutions, delivered in collaboration with Acute Art at Royal College of Art.

Overview

Key facts

  • An introduction to the fascinating world of VR/AR with this course in Virtual and Augmented Reality in Art at Royal College of Art and how these new technologies are changing contemporary art and its institutions, delivered in collaboration with Acute Art.This short course has been designed for those interested in or curious about the intersection of VR/AR/AI and contemporary art, including its production, presentation, experience, collection and conservation.
  • Providing unparalleled access to globally recognised artists, designers, entrepreneurs and art world practitioners involved in the field of Virtual and Augmented Reality (VR/AR) and artificial intelligence (AI), this three-day course is led by John Slyce (Senior Tutor, RCA School of Humanities) and Daniel Birnbaum (Artistic Director, Acute Art). 
World-leading speakers will deliver each session, with site visits across London to map the production and reception of 21st century VR/AR art.Confirmed guest contributors* you will interact with in-person or online on the 2024 programme include:
  • Es Devlin, Artist
  • Marco Brambilla, Artist
  • Refik Anadol, Artist and Designer
  • Hans Ulrich Obrist, Curator and Director of the Serpentine Gallery
  • Simon Fox, CEO, Frieze Art Fairs
  • Rodrigo Marques, CTO of Acute Art
  • Samantha King, Head of Programme for VIVE Arts (HTC)
  • Asha Easton, Immersive Tech Network LeadImmersive Tech Network Lead, Innovate UK
  • Professor Johnny Golding, Professor of Philosophy & Fine Art, RCA
  • Dr Ali Asadipour, Academic Lead, Computer Science Research Centre, RCA
  • Yuqian Sun, AI research artist and game developer, PhD candidate, Computer Science Research Centre, RCA
  • Dr Claude Dutson, Tutor (Research), Digital Direction, RCA
  • Dr Carolina Ramirez-Figueroa, Senior Tutor, Information Experience Design, RCA
  • Jack Hardiker, Tutor (Research), Digital Direction, RCA
This course will be of interst to:
  • Artists/digital makers
  • Gallerists
  • Collectors
  • Technologists
  • Those interested in digital technologies and art
  • Those interested in NFTs, blockchain and art
  • Postgraduate level students or undergraduates preparing for Master’s study
Disclaimer: The list of contributors is subject to change depending on availability.

Programme Structure

Theme

Introduction to VR/AR in an Art Context and Acute/RCA collaboration

Intimations of the Virtual - VR/AR and Public and Private Realms–values, experiences, makers and markets

Format

Learning takes place over three days in person, participants get taught as a group and work in smaller teams.

The sessions include a mix of:

  • Talks
  • Practical exercises and collaborative workshops
  • VR demonstrations
  • Final reflections with feedback and commentary

Audience

This short course has been designed for those interested in or curious about the intersection of VR/AR/AI and contemporary art. 

This would include but not be limited to:

  • Artists/digital makers
  • Gallerists
  • Collectors
  • Technologists
  • Those interested in digital technologies and art
  • Those interested in NFTs, blockchain and art
  • Postgraduate level students or undergraduates preparing for Master’s study

Lecturers

This course is led by John Slyce (Senior Tutor, RCA School of Humanities) and Daniel Birnbaum (Artistic Director, Acute Art).

Key information

Duration

  • Full-time
    • 3 days

Start dates & application deadlines

Language

English

Delivered

On Campus

Academic requirements

We are not aware of any specific GRE, GMAT or GPA grading score requirements for this programme.

English requirements

We are not aware of any English requirements for this programme.

Student insurance

Make sure to cover your health, travel, and stay while studying abroad. Even global coverages can miss important items, so make sure your student insurance ticks all the following:

  • Additional medical costs (i.e. dental)
  • Repatriation, if something happens to you or your family
  • Liability
  • Home contents and baggage
  • Accidents
  • Legal aid

We partnered with Aon to provide you with the best affordable student insurance, for a carefree experience away from home.

Get your student insurance now

Starting from €0.53/day, free cancellation any time.

Remember, countries and universities may have specific insurance requirements. To learn more about how student insurance work at Royal College of Art and/or in United Kingdom, please visit Student Insurance Portal.

Other requirements

General requirements

Participants must be 21 years or over.

English language requirement: Course participants should be proficient in spoken English and feel comfortable participating in group discussions in English.

Tuition Fee

To always see correct tuition fees
  • International

    2000 GBP/full
    Tuition Fee
    Based on the tuition of 2000 GBP for the full programme during 3 days.
  • National

    2000 GBP/full
    Tuition Fee
    Based on the tuition of 2000 GBP for the full programme during 3 days.

Living costs for London

1137 - 2157 GBP /month
Living costs

The living costs include the total expenses per month, covering accommodation, public transportation, utilities (electricity, internet), books and groceries.

Funding

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Our partners

Virtual and Augmented Reality in Art
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